Weather is an environmental factor in the Jurassic World Evolution series that varies depending on the map .
Jurassic World Evolution[]
Each island of the Muertes Archipelago is exposed to a different weather type that influences the player's park and its infrastructure.
There are four different types of weather on the Muertes Archipelago:
- Clear
- Rain
- Tropical Storm
- Tornado
Clear[]
Most of the time the weather on the islands is either sunny or clear and thus calm; it's easiest for players to build and administrate their park as this weather doesn't have any negative impact.
The calm weather ensures that an island in an inviting place to visit. Isla Matanceros is the first island on which clear weather is introduced.
Rainy[]
While rainy weather doesn't influence the islands or the park in a negative way, the sky darkens and rain drops start to fall. Rainy weather will result in small puddles of water accumulating throughout the park.
Despite the downpour, guests do not react to this type of rain. Isla Matanceros is the first island on which rainy weather is introduced.
Tropical Storm[]
A Tropical Storm brings high wind speeds to the islands that can cause damage to infrastructure.
To limit infrastructure damage, it is advised to build a Storm Defense Station or its Advanced variant. Damage inflicted to park buildings has to be repaired by a ranger through the Ranger Station. During these storms, dinosaur comfort levels will decrease gradually until the storm has passed which may potentially lead to breakouts for some dinosaurs, such as Velociraptor, meaning that Emergency Shelters should be built and ready to open prior to the arrival of these storms to limit the danger to guests.
During these storms guests will attempt to cover themselves with theirs hands. Tropical Storms are first introduced on Isla Muerta.
Tornado[]
The Tornado is the biggest and most dangerous storm and also the most extreme form of weather players will encounter. The tornado resembles a gigantic cone that connects to the ground and sucks materials into the air creating a tall grey funnel.
Due to extremely high wind speeds, the tornado will cause significant damage to the park and potentially knock out pylons, infrastructure and enclosure fences as well as, like the tropical storm, decrease dinosaur comfort levels. As a result, it is advised to be immediately ready to assign a ranger team to resolve these issues to prevent breakouts or other mayhem as well as to have emergency shelters ready to open. All buildings that the tornado passes through will be damaged or destroyed whether they are fences or buildings meaning that the tornado cannot be directly countered.
Tornadoes are first introduced on Isla Pena.
Weather on the islands[]
Each islands unique weather system:
Isla Matanceros[]
- Clear
- Rainy
Isla Muerta[]
- Clear
- Rainy
- Tropical Storm
Muerta East[]
- Clear
- Rainy
- Tropical Storm
Isla TacaƱo[]
- Clear
- Rainy
TacaƱo Research Facility[]
- Clear
- Rainy
Isla Pena[]
- Clear
- Tropical Storm
- Tornado
Isla Sorna[]
- Clear
- Rainy
- Tropical Storm
- Tornado
Isla Sorna (1993)[]
- Clear
- Rainy
- Tropical Storm
- Tornado
Isla Nublar[]
Weather severity can be toggled on this island.
- Clear
- Rainy
- Tropical Storm
- Tornado
Nublar North[]
- Clear
- Rainy
- Tropical Storm
Isla Nublar (1993)[]
- Clear
- Rainy
- Tropical Storm
Sanctuary[]
- Clear
- Rainy
- Tropical Storm
- Tornado
Jurassic World Evolution 2[]
The different biomes players are offered, new weather phenomena can be experienced across each map with highly varying effects.
Snow[]
Snow does not impact parks in a negative way, but the sky will darken and rain or snow to fall from the sky. This causes either puddles or snow to accumulate on the ground. Guests will not react to this weather.
Storms[]
Storms are dangerous weather phenomena that can destroy buildings and injure prehistoric life.
Infrastructure damage can be negated through building upgrades, but if a building is destroyed it must be fixed by a ranger team. Dinosaur damage cannot be negated however, and any dinosaur injured by a storm must be treated or moved to a Paleo-Medical Facility. A storm will cause the comfort of all dinosaurs to lower by 10%, which can be problematic for dinosaurs with high comfort thresholds such as Velociraptor. Storms can vary wildly depending on whatever biome the player has settled in, each coming with different effects. Tropical Storms will darken the sky and release heavy rains, and this is the only weather tornados will form in. Snowstorms will also cause the sky to darken but will release heavy snow. Due to the snow accumulated on the ground, vehicles will be halted and unable to move until the storm subsides. Sandstorms cause visibility to be lowered through a high layer of sand flying across the screen, and will cause all electricity not utilizing a backup generator to fail.
Weather by Biome[]
Tropical[]
- Clear
- Rainy
- Tropical Storm
- Tornado
Temperate[]
- Clear
- Rainy
- Tropical Storm
- Tornado
Desert[]
- Clear
- Sand Storm
Alpine[]
- Clear
- Rain
- Snow
- Snow Storm
Taiga[]
- Clear
- Snow
- Snow Storm
Biosyn Valley[]
- Clear
- Rain
- Storms
Gallery[]
Trivia[]
- The designation Tropical Storm is a common one as those weather types have different names depending on where they appear.
- Hurricane - all tropical storms in the Atlantic Ocean and in the northeastern Pacific Ocean.
- Typhoon - all tropical storms in East and Northeast Asia and in the northwestern Pacific Ocean.
- Cyclone - all tropical storms in the Indian Ocean and in the entire southern Pacific Ocean
- While the Biosyn Valley is a taiga biome, it will not snow like the biome is known for