Jurassic World Evolution Wiki
Jurassic World Evolution Wiki
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Jurassic World Evolution Wiki
Update 1
Update 1.3
Update for JurassicWorldIcon

Free Update for Jurassic World Evolution 2

Update 1.3 was the second free content update for Jurassic World Evolution 2 that was released on March 8, 2022. Prior to release, Frontier released a forum post which detailed the update. The update included the introduction of the Species Viewer and First Person Mode. It was released alongside the Early Cretaceous Pack DLC.

Species Viewer[]

  • Added "Species Viewer" to the Main Menu
    • Allow players to observe their prehistoric species in more detail
    • All Species can be viewed by default
    • Cycle through various animation examples
    • Cycle between different Skin and Pattern colours
    • Alter the position and rotation of the lighting and the colour grade
    • See and hear the species name pronunciation

First Person View[]

  • Added a "First Person View" option in all levels
    • Dedicated button on the Build Menu that will ask the player to select a starting position to enter First Person View
    • Navigate the open areas of your parks
    • The player can switch between Low and High Speed movement
    • The player can switch between Low and Normal View height
    • Toggle a light on/off
    • Enter Attractions Views and Rides
    • Interact with Buildings and Vehicles in your park

Decorations[]

  • Added additional Decorations to each of the 3 Building Eras
  • 22 x Facility Pieces
    • DFW Container (DFW)
    • Blue Container (JW)
    • White Container (JW)
    • Large Wood Crate (JP)
    • Container Fuel Tank (JW/DFW)
    • Supplies Pile 1 (JW/DFW)
    • Supplies Pile 2 (JW/DFW)
    • Concrete Barrier (JW/JP)
    • Stegosaurus Cage (JP)
    • T. rex Cage (JP)
    • Velociraptor Cage (JP)
    • Indoraptor Cage (JW)
    • Construction Crane (JW/JP)
    • Tent Small (JW/JP)
    • Tent Large (JW/JP)
    • Velociraptor Paddock (JP)
    • Helipad Arrival Sign (JP)
    • Unpacked Container (DFW)
    • Storage Shack (DFW)
    • Maintenance Cover (DFW)
    • Trailer Office (DFW)
    • Camera Post (DFW)
  • 26 x Decoration Pieces
    • Aviary Banner (JW)
    • Lagoon Banner (JW)
    • Spinosaurus Skeleton (JW)
    • Jurassic World Signage - Aviary (JW)
    • Jurassic World Signage - Lagoon (JW)
    • Jurassic World Signage - Gyrosphere (JW)
    • Jurassic World Signage - Lagoon (JW)
    • Poles (JW)
    • Poles (Awning) (JW)
    • Poles (Pterosaurs) (JW)
    • Aviary Perch Point - Large (JW)
    • Aviary Perch Point - Small (JW)
    • Tree Planter 1 (JW/JP/DFW)
    • Tree Planter 2 (JW/JP/DFW)
    • Tree Planter 3 (JW/JP/DFW)
    • Foliage Planter 1 (JW/JP/DFW)
    • Foliage Planter 2 (JW/JP/DFW)
    • Foliage Planter 3 (JW/JP/DFW)
    • Amber Planter 1 (JW)
    • Amber Planter 2 (JW)
    • Amber Planter 3 (JW)
    • Fountain 1 (JW)
    • Fountain 2 (JW)
    • Fountain 3 (JW)
    • Fountain 4 (JW)
    • Jurassic Park Pillar (JP)
  • Trees ļ»æ
    • Added forest comfort to single placed trees
    • Added new single placed trees
    • 3 x Large Trees (Unique per biome)
    • 3 x Medium Trees (Unique per biome)
    • 2 x Small Trees (Unique per biome)
    • 2 x Bushy Trees (Unique per biome)

Quality of Life Changes[]

  • All dinosaurs, skins and patterns available by default when beginning a Sandbox level
  • Does not apply to Challenge Mode Cosmetic rewards
  • All buildings are now available by default when beginning a Sandbox level
  • Minerals can now be instantly sold rather than added to the Extraction Queue
  • Added Bankruptcy Warning and Timer

Accessibility Options[]

  • Enter the "Accessibility Settings" when starting the game for the first time after setting the game's brightness
  • Added Dinosaur Highlight accessibility option
  • Shortened subtitles at larger font sizes

New building upgrades[]

  • Science Centre
    • Cheaper Research
    • Tasks cost 25% less
    • Faster Research
    • Task time reduced by 50%
    • Extra Scientist
      • Increase the Scientist Limit of Tasks from this building by 1
  • Expedition Centre
    • Cheaper Expeditions
    • Tasks cost 25% less
    • Faster Transit
    • Expeditions are 25% quicker
    • Extra Scientist
      • Increase the Scientist Limit of Tasks from this building by 1
  • Hatcheries
    • Cheaper Genetics
    • Costs reduced by 20%
    • Accelerated Growth
    • Speeds up Synthesis and Incubation by 25%
    • Extra Scientist
      • Increase the Scientist Limit of Tasks from this building by 1
  • Paleo Medical Facility
    • Automatic Resupply
    • Unlimited fuel/resources
    • Faster Treatment
      • Decreases task time by 50%
    • Cheaper Treatment
      • Decreases task cost by 50%
    • Extra Scientist
      • Increase the Scientist Limit of Tasks from this building by 1
  • Response Facility
    • Automatic Resupply
    • Unlimited fuel/resources
  • Staff Centres
    • Improved Costs
      • Tasks globally cost 10% less
    • Specialist Facility
      • Globally increases the value of the Specialist staff traits by 1
  • Control Centres
    • Improved Motivation
    • All scientists Unrest meter increased by 1
    • Improved Efficiency
    • Tasks globally time reduced by 20%

Contracts[]

  • Additional Contracts
    • Sell Dinosaurs
    • Increase Largest Territory Herd/Size
    • Build Lagoon
    • Build Aviary
    • Cohabitation
    • Complete an Expedition
    • Release a Dinosaur
    • Photo Multiple Species at Once
    • Changed "Photo with Species" contracts to ensure the players own the selected species
  • Added time completion bonus to large number of contracts

Ranger Post improvements[]

  • Allow MVUs to be assigned to Ranger Posts
    • Within range of the post, MVUs automatically treat Minor Injuries and Diseases that can be cured by medical darts, and heal dinosaurs with Critical Health.
  • MVU, Ranger and Capture Teams can now be assigned from a Ranger Post
  • Ranger Patrols now prioritise dinos needing welfare scans above all other tasks

Improved building tooltips[]

  • Ranger Posts
  • Science Centre

Sandbox Mode Improvements[]

  • Ability to turn expeditions and fossils On/Off
  • Ability to turn research On/Off
  • Ability to adjust Task Time length (10%, 25%, 50%, 75%, 100%)
  • Added Jurassic Difficulty to Money and Appeal Difficulty
  • Ability to turn Scientists On/Off

Ailments Improvements[]

  • Added new ā€œChronic Stressā€ disease type for marine reptiles that causes fighting and lack of appetite
  • Changing Common Cold to a territory issue caused disease rather than a random one
  • All territory-caused diseases can be cured by fixing territory issues
  • Added a help screen when a new disease source first appears in the park
  • Selecting a dinosaur with an active monitored ailment or injury should take you to the ailments tab by default
  • Button in Ailment Tab now opens Comfort Tab
  • Added new "Hyperoxalemia" disease that causes low fatigue and low max health, and is caused by a lack of High Leaves
  • Added new notifications for when an injury is diagnosed and needs player treatment

Added Filters for Expedition Map[]

  • Species Type
  • Expedition Cost
  • Expedition Time
  • Scientist Skill

Tour Rides[]

  • Added a Jurassic World Gate for use on Jurassic Tour and Gyrosphere attractions
  • Allow tour photo points to be triggered by player-driven tour vehicles

UI[]

  • Present the total scientists skill pool when hiring scientists
  • Improved Decorations UI to handle larger number of decorations
  • Added a display map icon for dinosaurs that are the subject of a transport request
  • VO subtitles will now pause when the game speed is paused
  • Added a display map icon for dinosaurs assigned to be tranquilised
  • Added an arrow to indicate the required turn direction (indicates the direction of input the player needs to apply) when the gunner is not facing the target
  • Added Dinosaur Status to Park List on the Map
  • Added a filter to the Map that displays calamities
  • Specify on the tool tip and info panel when it is just the power cable attached to a building that needs repairing
  • Added dotted circles around aviary domes and lagoon pools to aid alignment
  • Added the ability to refresh contracts sooner for a cost
  • Prevent players from buying upgrades they can't afford

Hatchery[]

  • Player now informed if the hatchery is not opening because it's blocked by a dinosaur
  • Prevent dinosaurs from falling asleep in front of hatchery exits

Jurassic World Database[]

  • Show a "Wingspan" stat for flying reptiles

Aviaries[]

  • Aviaries now count as destroyed as soon as the first panel is broken

Dino Behaviours[]

  • Indominus Rex and Velociraptors will now share territory
  • Dinosaurs may now flee when group attack start
  • Dinosaurs may charge on group attack start
  • Prey can now outrun predators if they run out of stamina
  • Tweaked Iguanodon combat stats
  • When a dinosaur throws another during a jump attack it now does a minimum amount of damage

Capture Teams[]

  • Helicopters now resist gravity when in photo mode

Vehicles[]

  • Adjusted driving model so all Ranger Teams drive in a more similar way

Added DLAA on PC[]

Steam Deck Support (1.3.1 Only)[]

  • Added Steam Deck support to the PC version of Jurassic World Evolution 2
  • Ensured the on-screen keyboard appears appropriately on the Steam Deck
  • Disabled driver date check on Steam Deck
  • Added a default graphics preset which appears in Graphics Settings UI only on Steam Deck

Bug Fixes[]

  • Dinosaur Behaviour
    • Additional fixes for dinosaurs getting stuck
    • Additional fixes for dinosaurs and flying reptiles escaping their enclosures
    • Fix for dinosaurs stuck in constant panic
    • Fix for dinosaurs dying of old age whilst being transported
    • Only diseases which impose a max stamina of less than 70% and injuries that cause the Fatigue effect now prevent running
    • Make flying reptiles immune to "Damaged Tooth" injury
    • Prevent dinosaurs from going to sleep immediately after waking up from tranquilisation
    • Dinosaurs eating live food can now fulfil the "Photograph a Dinosaur Eating" contract
    • Fixed airlifted released reptiles from popping onto the ground on the Classic and DFW Lagoon Hatcheries
    • Various animation bug fixes on dinosaur behaviours
  • Dinosaurs
    • 2001 Male/Female Velociraptors - Eyes, hands and head art fixes
  • UI
    • "Synthesis Failure" changed to "Egg Failure" in Sandbox Mode
    • Split appeal between duplicate attraction buildings
    • Fixed shops not updating when shop type was changed
    • Fixed missing Dr. Alan Grant entry in the Jurassic World Database
    • Preserve vehicle ranger post assignments when changing vehicle skins
    • Marine and Flying Reptiles now have their own bio group
  • Buildings
    • Gates build instantly instead of waiting for the fences
    • Arrival building helicopters now leave and returns to signify the arrival of guests
    • Updated Flying Enclosure sign and UI icon so that it uses the correct texture
  • Fix for tuna escaping the lagoon
  • Prevent guests from entering destroyed/inoperable buildings
  • Various art improvement bug fixes across numerous buildings and assets
  • Park Teams
    • Park Teams no longer get stuck in land hatcheries
    • Storms no longer damage parked vehicles
    • Vehicles "damaged by storm" are not drivable at all
  • Economy
    • Prevent park rating dropping after releasing the first dinosaur(s) via airlift
    • Fixed fuel/food of the Response Facility and/or Paleo Medical Facility going to 0 when saving/loading a game
  • Animations
    • Fixed seated guests from using the wrong animation
    • Guests trapped with no way to return to a path now disappear after 30 seconds
  • Game Modes
    • Chaos Theory: Jurassic Park - Updated amenity construction mission stage so you can build any size, not just a small one
    • Chaos Theory: Jurassic Park - Increase comfort requirement for Velociraptors
    • Chaos Theory: Jurassic Park - Block access to build menus during hatchery research objective to prevent the player from getting stuck
    • Chaos Theory: Jurassic Park and Jurassic Park: San Diego - Banned Monorail construction contract
    • Chaos Theory: Isla Sorna: Site B - Re-enable storms
    • Chaos Theory: Return to Isla Nublar - Added Viewing Gallery to research so it is available to build
    • Campaign - Pennsylvania - Ignore dead dinosaurs in the final comfort check
    • Improvements to vehicle navigation in Challenge - Southwest USA
    • Various contract fixes
  • Foliage
    • Balanced/Improved the wind effect on foliage during extreme weather events and also resting states
    • Adding Barrel Cactus into the desert shrub brush
    • Further fixes to HDR on consoles and PC
  • Various localisation and text fixes for all languages
  • Various optimisations for game performance
  • Various stability fixes
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