A Cosmetic gene, or skin, is a genetic modification for dinosaurs in Jurassic World Evolution, which allows players to customize their appearance. These genes gradually unlock as players progress through the game and achieve certain milestones in the Muertes Archipelago. There are twelve cosmetic genes in Evolution, each providing a unique appearance to each species.
Evolution
Base Game
Null
Null cosmetic genes are the default dinosaur skins, It is derived from the DNA of the American Bullfrog, Rana catesbeiana.
Alpine
Alpine cosmetic genes will produce dinosaurs with grey-green skins, and can be unlocked from the Research Centre on Isla Matanceros. It is derived from the DNA of the Lichen Katydid, Markia hystrix.
Arid
Arid cosmetic genes will produce dinosaurs with sandy skin patterns, and can be unlocked from the Research Centre on Isla Matanceros. It is derived from the DNA of the Central Bearded Dragon, Pogona vitticeps.
Coastal
Coastal cosmetic genes will produce dinosaurs with dark grey skin patterns, and can be unlocked from the Research Centre when a five star facility is achieved on Isla Tacaño. It is derived from the DNA of the Marine Iguana, Amblyrhynchus cristatus.
Jungle
Jungle cosmetic genes will produce dinosaurs with orange skin patterns, and can be unlocked from the Research Centre when a five star facility is achieved on Isla Sorna. It is derived from the DNA of the Strawberry Poison Dart Frog, Oophaga pumilio.
Rainforest
Rainforest cosmetic genes will produce dinosaurs with blue skin patterns, and can be unlocked from the Research Centre by progressing through the Entertainment Division on Isla Sorna. It is derived from the DNA of the Hyacinth Macaw[1], Anadorhynchus hyacinthinus.
Savannah
Savannah cosmetic genes will produce dinosaurs with blackish-blue skin patterns, and can be unlocked from the Research Centre by progressing through the Entertainment Division on Isla Matanceros. It is derived from the DNA of the Plains Zebra, Equus quagga.
Steppe
Steppe cosmetic genes will produce dinosaurs with yellowish-brown skin patterns, and can be unlocked from the Research Centre by progressing through the Entertainment Division on Isla Muerta. It is derived from the DNA of the Eastern Imperial Eagle, Aquila heliaca.
Taiga
Taiga cosmetic genes will produce dinosaurs with green skin patterns, and can be unlocked from building three Research Centres on the islands of the Muertes Archipelago. It is derived from the DNA of the Northern Leopard Frog, Lithobates pipiens.
Tundra
Tundra cosmetic genes will produce dinosaurs with grey-green skin patterns, and can be unlocked by completing the Science Division mission on Isla Pena. It is derived from the DNA of the Alaska Marmot, Marmota broweri.
Vivid
Vivid cosmetic genes will produce dinosaurs with purple skin patterns, and can be unlocked from the Research Centre by completing the Entertainment Division mission on Isla Sorna. It is derived from the DNA of the Purple Starling, Lamprotornis purpureus.
Wetland
Wetland cosmetic genes will produce dinosaurs with yellowish-green skin patterns, and can be unlocked from the Research Centre by progressing through the Entertainment Division on Isla Pena. It is derived from the DNA of the Nile Monitor, Varanus niloticus.
Woodland
Woodland cosmetic genes will produce dinosaurs with green skin patterns, and can be unlocked from the Research Centre by achieving a five star park on Isla Pena. It is derived from the DNA of the Smooth Green Snake, Opheodrys vernalis.
Raptor Squad Skin Collection
Raptor Squad Skin Collection includes multiple cosmetic genes that will produce Velociraptors based on the original Jurassic World pack.
Return to Jurassic Park
1993 Variants
1993 cosmetic genes will produce dinosaurs with skin patterns inspired by their appearance in Jurassic Park.
1997 Variants
1997 cosmetic genes will produce dinosaurs with skin patterns inspired by their appearance in The Lost World: Jurassic Park.
2001 Variants
2001 cosmetic genes will produce dinosaurs with skin patterns inspired by their appearance in Jurassic Park III.
Evolution 2
Base Game
In this part of the game, the color schemes of prehistoric creatures are created by combining different skins and patterns with each other. At this time, we distinguish 12 skin and 7 patterns types for General. These are:
Skins
- Amazon Rainforest
- Champlain Valley
- Death Valley
- Gambia River Basin
- Great Sandy Desert
- Limpopo River
- Mangrove Forest
- Qilian Mountains
- Salar Del Huasco
- Sonoran Desert
- Svalbard
- Yukon River
Patterns
- Chalcorana
- Lithobates
- Papurana
- Pelophylax
- Pulchrana
- Rana
- Blank Pattern
Camp Cretaceous Dinosaur Pack
Skins
- Bumpy
- Toro
- Grim,Limbo,Chao
- Lux 1 & 2 Parasaurolophus
- Big Eatie